Stories To Be

Bits and Pieces of my stories. Some posts here will be continuances of a story. Some will be details or ideas for a scene or other part of a story that isn't next but I don't want to forget. Each post will be titled with the name of the story it belongs to, to keep things from being confusing.

Stories In Progress

  • Bane of Death
  • Tabled Unfinished Stories

  • Troia
  • The Lost Song
  • New Mutants: Angel
  • The Unending Story
  • Finished Stories

  • End, The - Feint of Heart Warning
  • Faith Winterfields
  • Flight
  • Chronicles of Gaia
  • Project, The
  • What's At S.T.E.A.K.
  • Poems

  • Sense of Wonder
  • Happiness In Health
  • Thoughts
  • Anticipation (of News)

  • Please let me know what you think!  Comment or e-mail me.  Both positive and negitive critiques expected!

    Thursday, April 14, 2005

    Synopsis - Take Two 

    I cleaned up the synopsis. I also wrote a new version because after reading some old WoD guidelines I thought they might not like the first one (and I didn't think enough emphasis was being placed on the trio). Here are both versions... I need to decide by tomorrow which I want to send in.

    --------------------------------------------

    The birth of Rosemary is surrounded by many "coincidences." Not overlooking them, questions of this baby's future circulate amongst the Uratha. A seer indeed proclaims Rosemary will be the salvation of a Lodge. Doomwise sees instead a catastrophe designed to destroy a Locus, and knows it will come to pass during Rosemary's First Change.

    Years later: for two weeks, as everything around Rosemary shows signs of First Change, werewolves are overwhelmed by the number of those undergoing First Changes. Three of those unfound by the Uratha come across each other and band together out of common fear.

    The night of the assault on the Locus, Rosemary doesn't change. She only develops a unique ability. Instead the three unfound answer Rosemary's call and become the heros. Melinda is a Cahalith also adept at strategy. Nathaniel, an Ithaeur whose talents lie deep in mysticism. Orion, an Elodoth with physical strength matching his impartiality. They become a close-knit trio, theirs a friendship based on trust forged in the heat of battle.

    As they face the challenges of becoming a pack, and then hunting those who attempt to harm Wolf-Blooded, Doomwise's dismaying visions foreshadow their lives. But despite losses, the pack continuously fights the losing battle against their foreseen future. Then Rosemary reappears on the scene with a new purpose, and strange powers. Quickly it becomes obvious Rosemary can dispel the perceived outcome of Doomwise's visions. But is she really the hope of them all?

    --------------------------------------------

    Rosemary's birth is surrounded by many "coincidences" causing questions of the baby's future to circulate. One visionary sees Rosemary saving a Lodge. Doomwise sees an attack on a Locus during Rosemary's First Change. Later, as signs of First Change surround Rosemary, werewolves are overwhelmed by the number of those undergoing First Change. At least three are unfound:

    Melinda fears failure. She's constantly scheming and planning, and missing out on life, in her attempts to keep ahead of every possibility. Her overactive imagination makes her a great Cahalith, and an able strategist.

    Nathaniel never outgrew the childhood "why?" phase. There are reasons for everything, and he wants to know them. His searching led him to religions and sciences before he became a werewolf. Now he's an Ithaeur whose talents lie deep in mysticism.

    Orion hates to loose, and loves to play. Sports were his passion until he was banned. With each loss, personal or event, he withdraws further into himself. As an Elodoth he attempts to temper his life with impartiality.

    During the foretold Locus assault, Rosemary doesn't change. Instead the unfound new Uratha answer Rosemary's call and help stop the attack. They become a close-knit group, theirs a friendship based on trust forged in the heat of battle.

    While they find their purpose, Doomwise's dismaying visions foreshadow their lives. Despite losses, the pack continuously fights against their foreseen future. Then Rosemary reappears, with strange powers, needing help. She can change the perceived outcome of Doomwise's visions. But are they really each others' hope?

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    posted by Jennifer Michelle  @8:49 PM


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